|
3D Manuals
Adding
Glow Effects to Your Scene (Video Post)
When I first got started with 3D-Studio MAX, (those
were the days with 3DSMAX 1.0 without any graphical
gimmicks like in 3DSMAX 4.2
Adding
Sound
When you insert a sound file, you can view the
track for the sound. It looks like a series of
vertical lines of different heights
Advanced
Water Material
Advanced water-material using raytraced reflections.
So you want to make some water that reflects the
objects in the scene?
Anchor
Feet in Character Studio
How to anchor feet in CS while in Free Form Mode.
Nailing down feet in Character Studio R2 in a
Free Form animation can be a little tricky
Animatable
Caterpiller Track
This fairly simple tutorial will teach you how
to make a very realistic and fully animatable
caterpiller track.
Animating
a ball rolling along a path.
This is a very simple tutorial describing how
to animate a ball or a wheel rolling down an iregular
path.
Barrel
Tutorial
For this tutorial no plugins are required! I have
created the scene with 3D Studio MAX 3.1.
Basic
Buttons
Above is a sample screen shot of what the interface
will look like. We'll go on to explore more in-depth
the various sections of the screen.
Basic
Keyframing (The Bouncing Ball, part 1)
This tutorial will introduce you to basic keyframe
animation in 3D Studio MAX. 1. Open 3D Studio
MAX, or select File | Reset.
Basic
Modeling Techniques
Here are some modeling techniques to prepare you
for my upcoming tutorials. I use 3D Studio MAX
but even if you use different software
Blinking
Lights
In this tutorial I'll show you how to make lights
struggle to stay on. I assume that you know some
basic knowledge of 3D Studio Max 2.5
Book
Tutorial
This tutorial will show you a quick and easy way
to model a book. First off, create a box with
8 width segments.
Boolean
Compound Object
This assignment will introduce you to 3-dimensional
Boolean operations in 3DS MAX. 1. Launch MAX,
or reset it using File | Reset.
Box
Modeling a Cool Hovertank
Box Modeling. Read the instructions and work according
to the pictures (look at the parameters).
Box
Modeling an Alien
Before we get started, i'll just go over a few
of the basics, in case you're a complete novice.
Brick
Wall
This tutorial I'll demonstrate how to create a
nice brick wall using bitmaps. As simple it sounds
you may not get a realistic result
Bubbles
If you ever need to create bubbles for an animation,
and would like to do it without spending a fortune
on a plug-in that will
Build
a Purple Alien
This is a 3D character building tutorial for 3D
Studio MAX R3. The tutorial outlines how to construct
a Purple Alien from polygons using
Bullet
Time
This Tutorial is based on The Matrix key effect
"Bullet Time." By using Keyframes it is relatively
easy to set up the shot
Bumpy
Guitar
I searched for a long time a solution for modelize
the Bumpy board of this guitar. All software I
had was'nt able to make it exactely as I wanted.
Camera
Matching and Video Tracking
So, you got the big job break. That law firm you
have been bugging for so long has finally come
through and wants you to do an accident
Campfire
A campfire is made with the help of a helper object.
Helpers are non-rendering objects that assist
in a number
Cave
Scene
Okay, this is the image we're going to re-create.
This tutorials show how to create the scene exactly
as in the rendered image below.
Cave
Scene (2)
In this tutorial we're going to make a nice looking
cave scene. This tutorial is rather long one,
but simple.
Cell
Shading a Cartoon
The trick to making your animation's have a cartoon
look is to render your animation twice. The first
time you render
Character
Animation
The object of this tutorial, is to learn you how
to make a human walk with Character Studio. I
assume that you are familiar with 3dstudio
Character
Modeling using Box Modeling (German)
Wir wollen einen menschenähnlichen Character erstellen,
der trotzdem einige besondere Merkmale besitzt.
Character
Studio Tips and Tricks
Here is a tip for Character Studio. First Tip
This is a trick I use to select Physique vertex's
for link assignment using any of the
Chunky
Explosions
Create a Teapot in the Top viewport. This is the
object you will blow up. 2. On the Create panel,
choose Particle Systems from the
Cloning
and the Xform Modifier (Daisy)
We will be making a couple of flowers which blow
in the wind. 1. Open 3D Studio MAX, or select
File | Reset.
Clothing
This time we learn how to make somekind of clothing
"over" our character what we build in part I.
Cloth
Exhibitor with Clothreyes
Create first a scene in Max with the Examesh,
a cylinder and a simple shape extruded (these
are collision objects, to "stop" the cloth), also,
a box,
ClothReyes
This is a VERY simple tutorial to show how the
basic ClothReyes modifier works. For more information
on ClothReyes
Clouds
2
After you are through with this tutorial you will
know how to create realistic clouds with volume
fog.
Concepts
This section explains the special features of
3DStudio MAX and how they can be used for modelling
and animation.
Create
a Face Using Edit
Go to the Create button Go to the Primitives button
Left click on Right click in the top viewport
to make it active.
Creating
a 3D Logo
The following tutorial shows you exactly how to
recreate the picture above. It is not a step by
step tutorial, but it gives you the main hints.
Creating
a Lathed NURBS Surface
NURBS surfaces are objects created with curves
instead of with polygons. To create a NURBS surface
in 3D Studio MAX, you must
Creating
a Photo-Realistic Orange
The purpose of this tutorial is to give you an
understanding of lighting and texturing as well
as a basic understanding of some lofting techniques.
Creating
an Animated Sky Background
This is a quick tutorial on how to make sky backgrounds
in 3D Studio MAX. As standard, MAX has the possibility
to add
Creating
Landscapes
Did you ever feel like playing God? Just a little?
Well....here is a step by step walkthrough on
how to at least be able
Creating
Realistic Textures with Composite Map
When working on an animation like Show & Tell
which has to be produced quickly but still look
fantastic you're going to need to find a way...
Creating
Underwater Scenes
Creating underwater scenes is one of those things.
You need to know how to do it. And it's also quite
easy to do
Custom
Materials
One of the most rewarding aspects of 3D Studio
MAX is the ability to make your own materials.
Custom
Materials Part 2
In the previous section I explained the diffuse
map and how to set a bitmap for it. The next step
in creating convincing materials is to add...
Custom
Materials Part 3
So far I've talked about the importance of diffuse
maps and bump maps in designing materials. Diffuse
maps provide color to the material, bump maps...
Custom
Materials Part 4
In the last segment I talked about controlling
the way light is reflected off of a surface in
a MAX scene. Of course light can also be absorbed...
Dragon
Wings
This tutorial shows you how to make a Dragon or
Bat wing that is easily animated and the skin
between the wing bones streches.
Dynamic
Simulation
Select "dynamic menu". In figure1, you see its
dialog. Click new button to create a new dynamic.
As you see, our dynamic name is
Engine
Glow
This is a very easy effect to obtain. You can
do a wonderful engine glow without using Video
Post and Lens Effects.
Explosions
For this tutorial I assume that you have the basic
knowledge of the 3D Studio MAX surface.
Expressional
Eyeballs
The concept of this tutorial is to understand
XForms and the benefits gained by using them.
We will make eyeballs
Extrude
(Logo)
Open 3D Studio MAX, or if it is already open,
select File | Reset. 2. On the Command Panel,
open the Create panel.
|